Sandro Figo
Software Developer | Game Development Graduate
Software Developer | Game Development Graduate
About MeCoral Cove
2023A relaxing match 3-like underwater game in which you try to build the largest reef without running out of corals to place.
A relaxing match 3-like underwater game in which you try to build the largest reef without running out of corals to place.
This is by date the largest project I have completed and released on Steam. I was mainly responsible for programming and designing the UI. Additionally I have implemented editor tools for the development team and set up an automated CI/CD build pipeline.
Last Straw
Help a seed survive its journey in outer space. Made for Mini Jam 92.
What do vacuums dream?
Have you ever wondered what a vacuum dreams of? We neither, but we have made a game where you can at least let your automatic vacuums suck up endless amounts of trash in space.
The Witch's Lair
A fast-paced first-person parkour game set in a magical environment.
Debug Menu for Unity
A debug menu to call methods on active MonoBehaviours in Unity.
VoxReader
A C# library that provides classes to read .vox files created with MagicaVoxel.
Moebius
Made during my second semester (MMT) at the University of Applied Sciences Salzburg.
Down The Mine
Made for the ScoreSpace Jam - Help three chickens escape the mine in this endless runner.
Somnium
Originally made for Mini Jam 18 - Fight your way to the exit in a hostile dream world.
The Mysterious Case of Lord Bolton
Made for the LOWREZJAM 2018 - Can you solve the mystery?
Innocent Chickens
A game for Ludum Dare 40 - Save your flock of chickens from razor sharp blades that are falling from the sky.
Fish In A Jar
This game was created for the Ludum Dare 38 game jam - Relax and catch some fish, all inside of a tiny little jar placed on a table in someones room.
Recent Blog Posts
Testing in Unity
Jun 6, 2023
An overview on how the testing framework in Coral Cove works and was used to ensure core game features don't break when code changes are made.
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